Tier List / Matchup Chart. His terrific punish game combined with the fastest ground speed of any character, as well as the longest range Dash Dance, makes him a particularly difficult matchup for Marth. A famous pilot from the F-Zero series. However, there are severe consequences if Falcon makes a mistake while performing this technique; it's possible for him to jump too far while performing the Falcon Punch, which will result in a self-destruct. Within the series, he is a mysterious racer who is among the best on the circuit, as well as a renowned bounty hunter. to only guarantee one hit. Tot. Quickly kicks forward then backward. The track isn't long, and you should make it. versatile tool in neutral. Falcon's metagame has been further developed by a new wave of top players, including Wizzrobe, n0ne, S2J, and Gahtzu, as part of the "20GX" movement, which aimed to prove that Captain Falcon was competitively viable. If you choose to use Upthrow against Falcon instead, I would recommend you use His down aerial is the fourth most powerful meteor smash in the game. Rushes forward while performing a fiery kick. These traits, coupled with his high traction, good jumping prowess, the ability to wall jump, and the longest dash dance (because of his many dash initiation frames) give Captain Falcon great approach options, a short but quick waveda… Sep 15 2020 4 min. Falcon has weak recovery options, and Marth is able to edgeguard him relatively easily. Just be sure not to overuse it, and to act out of IASA Frames every single time. As for combo game: Captain falcon has up air, but sheik can di behind c.f. Edgard "n0ne" L. Sheleby is a Nicaraguan-Canadian Captain Falcon player and is considered one of the best players in Canada. A 2019 community voted tier list ranked Captain Falcon at 6th above Peach, largely due to his more favorable matchup spread against most of the other top tiers.. Spaced Sideb can be used to hit every His dair functions the same as Sheik’s f-tilt and has even more hitstun, in addition to being an aerial on a character who moves with the speed of a teenager shutting their laptop in time for their parents to not see them watching cartoon porn. It also halts recovery immediately if it connects with anything in midair, sending him down the bottom blast line. Falcon has an Be Unique. than Marth. Fox and Falco in particular can do both of these as well as combo Captain Falcon consistently, as he can be juggled very easily; Falco is notable for easily disrupting Captain Falcon with effective use of his lasers, leading many to regard Falco as his worst matchup. Overall, Captain Falcon has a less consistent combo and punish game along with having many moves with increased startup lag and reduced KO power. He has some trouble against characters that can either edgeguard him efficiently or outprioritize his moves, such as Jigglypuff and Sheik. Also good for, Stomps below him for good downward knockback and high hitstun. — The weighted average score of the match-up. I consider this option, as well as Standup Powershields in general, to votes — Total number of votes this match-up has received. This move can also combo into a Knee Smash and u-air, depending on. The second hit sometimes has difficulty connecting, as with. Off of any solid hit or grab he's able to juggle you to your death with very little counterplay available. His down smash is his fastest, dealing great horizontal knockback, and his up smash can flexibly act as a combo starter and finisher. It's painfully easy to find yourself completely overwhelmed by his pressure and speed. While he has more movement options and better aerial mobility, his dash speed (while still the fastest) has been decreased especially relative to the cast. Stage 8-2: Captain Falcon Battle ----- Enemies: Captain Falcon You fight at Mute City, and your twin now wants a piece of you. Lastly, his specials are worse in various ways. Fairly fast, good for knocking the foe away from the ledge to follow with an aerial attack or edgeguard, with proper mindgaming/prediction. One can try to follow up with a u-air or a, Brings his leg up and brings it down in an axe-like fashion. Besides somewhat crippling his horizontal recovery, Captain Falcon's fast falling speed also acts as a double-edged sword; while it does grant him a very good combo game and the best vertical knockback resistance in the game due to his above average weight, he is also prone to chain grabs such as Pikachu's and Peach's up throws; combos that utilize moves with decent vertical knockback, such as up tilts and up aerials, are also easier to land on Captain Falcon due to his relatively large hurtbox. You have many options for beating Falcon's aerials, the most obvious being: Ftilt, Jab, Fsmash, and Short Hop Fair/Nair. Captain Falcon's Super Smash Bros. Melee tier match ups. General Strategy If it lands during the initial frames, the victim is zapped and is sent in a difficult-to-DI-out-of, Does a quick backhand punch from behind. Often times fading back or short hopping in place with Fair is just as useful and far safer than drifting forwards. Captain Falcon (Japanese: キャプテン・ファルコン, Hepburn: Kyaputen Farukon) is a fictional character in the racing video game series F-Zero by Nintendo.He first appeared in the series' first installment, and is the main protagonist of the F-Zero video game series. This is where what is in my mind one of the "secret weapons" of beating Falcon comes into play: grounded Side-b. The risk/reward ratio of winning neutral If started in midair, he kicks down at a diagonal angle. Hax is a player based in Manhattan. Falco - 3.5 Vote for tiers. When you are aerial however, your options against Falcon are limited, and his punishes on clean hits are brutal. If he hits an opponent on the ground, he launches a fiery uppercut, knocking them into the air. Note: Captain Falcon and Pichu are the only characters in the game to have two different taunt animations. Lastly, many of his attacks have reduced ending lag and some of his attacks also have increased KO power (such as forward smash, down smash and the aforementioned Knee smash). His full name is "Captain Douglas Jay Falcon" but usually goes by Captain Falcon. Falcon has weak recovery options, and Marth is able to edgeguard him relatively easily. For fighter's info, see Captain Falcon (PM). Also, due to hitting twice Nair will throw off most players Shield Drop timing. The third hit is the, Does a roundhouse kick that can be angled up or down. This is because Falcon is fine Falcon also has limited reach, as he lacks a projectile, has a short grab range and very few disjointed hitboxes. Unless he's far enough away that he can only grab the edge, you can usually stay on the stage and use Fsmash, Shield Breaker, and Dtilt rising fair is rewarding if it connects. Captain Falcon appears in a one-on-one, as an ally, on a team with Fox, Falco, or Samus, in a giant, multi-man, or metal battle. Good power and speed, often used as an, Does a midair bicycle kick and sticks his feet out. Captain Falcon has strong matchups. His captain title is rumored to be because he was once a police officer. I'm STT_PureDrop - a software developer from South Carolina who loves SSBM. throw to ~40-50%, then end the tech chase with a punish. weakest grounded position. recommended due to having more frames after throwing your opponent before you're actionable. Also, approaching short hop Fair into Uair at mid percents can setup easy kill combos. Your goal is to gain control this space and keep it. Captain Falcon is arguably the fastest character in the game. Total frames on a miss is 71. Captain Falcon was considered a low tier character on the first tier list; inexperienced panelists felt he was inferior to his Super Smash Bros. counterpart, and failed to overcome the high technical skill demands required to play him. The Gentleman is now much easier to perform and Captain Falcon's jab combo is overall a much more viable damage racking option than it is in NTSC. He has the single fastest dash speed, the second fastest falling speed (behind Falco), and one of the fastest lateral air speeds in the game. Minor startup and ending lag. Can. If the attack connects, there is almost always a good follow-up available to him. For the most part you can punish Falcon's tech options on platforms the same as you would most other character's - by using a combination of Upair, Uptilt, Fsmash, and Waveland grabs. Captain Falcon has also gained strong tech-chasing potential due to both the universally increased falling speeds and his new up throw, down throw and his new side special Raptor Boost which also acts as a solid combo starter. Falcon is extremely fast and thrives with space to move around in. This allows for a safe and generally defensive playstyle to be effective. Restores his midair jump, making it a useful move for horizontal recovery at long distances. Super Smash Bros. However, it also shortens his recovery and makes him easy to combo and chaingrab, especially since he is heavy and large. His low short-hop, very fast falling speed, and aerials that reliably chain into one another makes for an excellent SHFFL, giving him a great damage rate and a multitude of approaches and combo finishers. short hop aerial Falcon has, without trading. He currently plays for UYU. By staying grounded and dominating space you can I personally find that using your Dash Dance to force missed aerials to be a bit more Crushes foe to the floor. Overall, Captain Falcon has a good matchup spread, and can win against any character. Often times fading back or short hopping in place with Fair is just as useful and far safer. His even matchups with Marth, Ice Climbers, and Pikachu are widely disputed; Marth has superior range and attack speed, while Captain Falcon has a much more solid combo game on Marth than Marth does on Captain Falcon. Reels his elbow back and thrusts it forward, dealing powerful, Performs a spinning double kick. In addition, his tournament representation took a hit in 2014 when Hax, the best Captain Falcon player in the world at the time, switched to playing Fox, believing that the latter character was more competitively viable and would help him reach the highest level of play. Known as the mascot of the F-Zero franchise, he is more commonly known for his presence in the video game fighting franchise Super Smash Bros. Getting hit by a good Falcon player However, it is not impossible to win against the space animals, as Captain Falcon can combo them in return if he wins the neutral game. Captain Falcon appears in Mute City or Big Blue except in the metal battle where he appears on Battlefield. The basis of your entire strategy against Falcon hinges on the fact that he stands This guy is super fast - this is the spirit of his games. Startup is 6 upon reaching target. As a side-note on Pivots, Pivot Fsmash is a useful tool in Neutral if used very sparingly. you can net early, easy kills. Captain Falcon wins NAN% of the games in this matchup. His running speed and high lateral air speed give … Shoulder tackles forward. The thing is, Captain Falcon is another side of the same grime-smeared coin. Kadano's comprehensive followup table as a reference for which guaranteed followups are available at different percents. However, approaching At higher percentages, aerial followups are easier to land. His up aerial is no longer an extremely powerful juggling tool due to its clean hit now launching opponents horizontally (although it is still one of his best moves) and its late hit has drastically reduced power no longer being a strong KO move. To learn more about how these tier lists are made check out the "Tier list" article on … Falcon Punch is weaker and slower giving it less combo potential, Falcon Dive is considerably weaker and has seen other non-beneficial changes and Falcon Kick now decays over time making it less effective from afar. Ultimate. Captain Falcon appears in the second portion of Stage 8: F-Zero Grand Prix. Tier List / Matchup Chart. I would argue that the most important concept to success in this matchup is that you should force Falcon to take risks instead of taking them yourself. Melee This is the latest and most widely-accepted smash tier list for Super Smash Bros. Melee from Nintendo GameCube, produced by the Smash 64 community and last updated on December 10th, 2015. In addition to his raw speed, many Falcon players will overshoot their approaches with deep aerials - particularly Nair. If you dash back you will often still be hit, and if not he will still gain space on the stage. I'm a Marth main (if you somehow didn't already guess), but I also play quite a lot of Fox. He is currently ranked 15th in MPGR 2019, and is well known for his explosive, high-risk high-reward style of play. Fist of fury battle it out to determine which is stronger: fire, or chi? As a result, Captain Falcon fell to 8th on the 2015 tier list, ranked below the Ice Climbers, considered to be merely a high tier. When Falcon is defending, you are winning. on this stage is usually a death sentence. Any number following the Smasher name indicates placement on the 2019 MPGR, which recognizes the official top 50 players in the world in Super Smash Bros. Melee"From January 13th, 2020 to January 24th, 2020.". Captain Falcon then moved up to the middle tier, but was not recognized as being a solid character until one year after Melee began being played competitively. Kneels and thrusts his chest forward, shouting. Counter Picks Tier List. The character matchup chart is a color-coded table detailing the approximate difficulty of all possible matches for any given character against any other character in Super Smash Bros. Melee based on two players of equal skill. Falcon's getup attack and attack from the ledge can both be crouch cancelled until very high percents, and doing so allows for easier tech chasing and edgeguarding. However, it's overlooked how susceptible Falcon is to Platform Push-Offs. There is not a significant amount of combo options from this move because of its horizontal hit trajectory, low knockback (though it has good knockback for a forward tilt) and stun time, and wind-down lag. This is definitely debatable, and playstyle dependent, but I would highly recommend avoiding this stage against Falcon. Compared to Falcon's other launchers, it has relatively high ending lag. If you land a regrab within range to throw him off the stage force Falcon to either approach you, or lose to your superior options. The best place for a player to learn and improve. Stands on both hands and does a spinning double kick. Tierlist, tiers, rankings. If he quickly drops low in an attempt to sweet-spot Upb to the ledge you can kill him with run-off Fair, Upb, or even shield breaker. is good on Falcon as well, but followups aren't nearly as guaranteed or threatening. Smash Ultimate: Captain Falcon Counters - Matchup Chart. The nerf to the soft Knee Smash, however, prevents a guaranteed followup into another Knee Smash, slightly weakening Falcon's edgeguarding and combo potential, though this can be worked around by using up aerial instead. Captain Falcon has multiple setups and kill confirms that can all lead to a knee, which makes him the only top tier capable of reliably KOing all characters at or below 100 percent from center stage. Captain Falcon attacking Mario with an aerial Raptor Boost on Pokémon Stadium. It is acknowledged that Wizzrobe's run at Smash 'N' Splash 5 was aided by avoiding Mango, who he has never taken a set off of in tournament. to deny him from recovering. can be safely crouch cancelled and punished until mid percents. You can even bait these by D-tilting purposely too far away, and then anticipating the approach. Winds up then releases a powerful, fiery punch, with his fists engulfed in a falcon-shaped flame. Guide. As long as you're properly using D-tilt you can be reasonably confident that he will attempt to approach from the air often, usually with One of Captain Falcon's primary strengths is his incredibly strong KO power. His default costume has the smallest ECB, while his green costume has the largest. Shop captain falcon t-shirts created by independent artists from around the globe. We print the highest quality captain falcon t-shirts on the internet Captain Falcon counterpicks and tips. He has high air speed, but the distance that he can cover is drastically shortened by his fast falling speed. If you shield the aerial then Falcon will land behind you, which is easily Marth's Captain Falcon VS Iron Fist is the 5th battle of the 4th season of ShadowKaras' One Minute Melees. Sitemap. Captain Falcon vs Steve. Falcon stands very little chance against your options when grounded, and you are much less safe when aerial. Theoretically a Pivot Uptilt would lead to some of the best possible punishes, but I've yet to As already stated, Marth wins on the ground, and has all of the tools necessary to counter aerial approaches. His forward aerial, the (Knee Smash), is arguably Captain Falcon's best move. Sheik has super fast tilts that often times cover multiple of falcons approaches while being hard to punish. Pushing him away from the center of the stage as much as possible puts him at a considerably higher risk of dying. Captain Falcon is the protagonist of Nintendo's F-Zero. Fox and Falco can often be regrabbed from a down tilt at medium percentages, and their side special moves can be intercepted by Falcon's down tilt if they try to sweetspot the ledge. After finishing 5th a… As is true regardless of who you're facing as Marth: Stage control is essential. If you didn’t know any better, you’d say he’s exactly the same as he was in Super Smash Bros. Melee! He appeared in the 111th episode of DEATH BATTLE!, Johnny Cage VS Captain Falcon, where he fought against Johnny Cage from the Mortal Kombat series. His long roll distance and tendency to look for Shield Drops against Marth's platform pressure make it common for Falcon to end up Shielding at the very edge of platforms. Captain Falcon is the main protagonist of the F-Zero series. Makes a battle pose where he leans forward and thrusts his arm out. be underutilized and underdeveloped. Nevertheless, Captain Falcon remains one of the stronger characters in the game and has still seen a fair amount of success in tournaments. It can chain into one another through a series of well-timed sweetspots and sourspots, dealing high damage with little startup and KOing at damage percentages as low as 60%. Players must take advantage of this speed and quickly adapt to their opponents to fully utilize his abilities. His forward aerial is now his Knee smash which has excellent KO potential and combo ability which along with the previous change, now gives him an extremely powerful and deadly approach option and combo ender. This move is a great vertical launcher. He also has favorable matchups against slower characters, such as Yoshi and Ganondorf. Find counterpicks, good matchups, and bad matchups. On hit total frames is 28. The combatants are Captain Falcon from F-Zero and Iron Fist from Marvel Comics. His knee smash is known as one of the best aerial attacks in all of Melee, due to its extremely high horizontal knockback. His fast falling speed and heavyweight status give him great survivability, and he is especially difficult to KO vertically. He has the longest Dash Dance and the fastest ground speed of any character. shield if you land the tipper spacing. Captain Falcon is one of the fastest characters in Smash Bros. Melee and is definitely much quicker than his clone, Ganondorf. Super Smash Bros. Melee: Super Smash Bros. Brawl: ... - Pikachu - Zero Suit Samus. Trading hits is almost always beneficial for Falcon. Announced at E3 2001, Captain Falcon (キャプテン・ファルコン, Captain Falcon), shortened as C. Falcon on the victory screen and character select screen is a starter character in Super Smash Bros. Melee. His tilt and smash attacks, in general, are slow and unsafe on block, making him reliant on SHFFL'ed aerials to initiate openings. Captain Falcon is arguably the fastest character in the game. Falcon mains began placing very high in tournaments, inching him up the list into the high tier as old high tier characters, such as Mario and Luigi, began falling. It has incredible range, able to out range many of, Does a quick sweep kick. The most valuable collection of Super Smash Bros. Melee guides, technical data, and resources in the world. He started performing well at a very young age, reaching Top 8 at GENESIS when he was only 15 years old. Match avg. Ultimate matchup select for heroes, champions, and characters. The second hit of his neutral aerial has sex kick properties and can be SHFFLed very easily. However, since 2015, perceptions of Captain Falcon's viability have improved. Like many other fighters (such as Captain Falcon, for example) SSBU Cloud has an advantage over a decent number of opponents and a disadvantage against almost the same number of fighters. If he DI's incorrectly you can land a tipper Fsmash, and a Dtilt This page was last edited on January 21, 2021, at 18:33. The simplest and most important way to control the pace of the game against him is to control space. His back aerial is a quick and powerful backhand punch that is useful for edgeguarding. He does well against relatively floaty characters, such as Peach and Dr. Mario, as he combos these characters the easiest at mid-percents. All of Captain Falcon's smash attacks can be powerful combo starters and finishers with high KOing potential. The Ice Climbers have intricate setups into Wobbles and even inescapable handoffs on Captain Falcon, but he can just as easily separate them with his stronger moves. When you come to the gap with two platforms on it, go onto the higher one so the racers fly right over you, and then continue on! This makes his recovery extremely easy to edgeguard or edgehog, and if Falcon chooses to land on the stage, he can be freely punished upon landing, resulting in him repeatedly being knocked off the stage. Falcon relies on aerial approaches. When given the option, it's often preferable to force Falcon off the stage even if At certain percents you can even safely combo into the second and third slashes of Sideb. Falcon has also received some significant nerfs however. This makes Falcon's approach options rather predictable, and combined with his lack of reach, limits his effectiveness in the neutral game, especially against characters like Fox, who can overwhelm him with fast attacks. He previously foughtJohnny Cagein the 111st episode ofDeath Battle, Johnny Cage VS Captain Falcon. Captain Falcon is featured in the following event matches: In addition to the normal trophy about Captain Falcon as a character, there are two trophies about him as a fighter, unlocked by completing both Adventure and All-Star modes respectively with Captain Falcon on any difficulty: Captain Falcon using his forward smash on Mute City. His recovery has seen multiple improvements due to his higher air speed, Falcon Kick giving him his double jump back and Falcon Dive covering more distance. Captain Falcon's horizontal movement is better than ever due to multiple universal changes giving him access to new movement options such as more flexible dash-dancing, wavedashing and moonwalking. However, it can combo at most percentages into a SHFFLed n-air, which can lead into other combos. By Short Hop Nairing them from underneath the platform you can get multiple hits Will the Falcon Punching pilot soar above his opponent, or will the Chi master's Iron Fist prove too much? Many of Falcon's attacks have fairly long startup, but they deal incredible damage and knockback, have great range, and have little ending lag. Fsmash and Ftilt are obviously more punishing, but Pivot Jab is extremely safe. you have to sacrifice continuing a combo to do so. Knockback is usually hard to follow-up or combo with unless over a ledge. Knockback direction depends on what angle the move hits the foe, though strong nonetheless. It's rarely ever expected, and is even safe on with whatever outcome deep aerials lead to. 1 History 2 DEATH BATTLE! Captain Falcon’s history has been revealed through the games, the games’ manuals, and the anime. By crouching in neutral to bait one of these options you can land a surprisingly easy Standup Powershield. One particularly effective position to use Nair is when your opponent is on a side platform. He appeared in the 4th episode of One Minute Melee, Captain Falcon VS Captain Commando, against fellow captain, Captain Commando. Pikachu can juggle Captain Falcon for long periods of time, but is otherwise lacking the range to consistently win the neutral game. A more difficult but possibly even better counter to aerial approaches is retreating Pivot Your vote — How you voted this match. Areas of play including edgeguarding, punishing, and reaction tech-chasing were further refined and optimized, and multiple Captain Falcon players have consistently been able to achieve top eight placings at major tournaments. On flat ground you can fully cover all options off of Forward Throw and Down Throw with regrabs on reaction until roughly 40-50%. is simply too weighted against Marth. He is also a bounty hunter and his arch rival is Samurai Goroh.. Super Smash Bros.  “A regular pilot in the great galactic race F-ZERO Grand Prix, Captain Falcon is skilled at collecting prize money. Overall, Captain Falcon has strong matchups against most of the cast, but struggles against many characters higher on the tier list. Smash Ultimate Cloud Matchups. If he hits an opponent while in midair, he punches downward, Leaps upwards, a recovery move that can also grab the ledge even if Captain Falcon if facing the opposite direction. Who I Am. Captain Falcon's forward smash, despite its fairly long startup, is the third most powerful forward smash in the game in terms of damage and knockback and is an excellent combo finisher and reading tool. incredible punish game on Marth. Like some other characters, Captain Falcon was slightly changed in the PAL version of Melee. When attacking Falcon be cautious when using approaching Fairs. or even another approaching fair. If the down aerial hits above Captain Falcon's waist, then it acts as the most powerful spike in the game, though landing this sweetspot requires good spacing and timing. Captain Falcon and his allies are fought on Mute City. EugeneZH. Deals very high damage and knockback, and is the finisher move after an fair in the. Slowly gets up and punches in front of him. In the transition from Smash 64 to Melee, Captain Falcon gained a mix of buffs and nerfs. He has the single fastest dash speed, the second fastest falling speed (behind Falco), and one of the fastest lateral air speeds in the game. Captain Falcon only received two changes in the transition to PAL, the more welcome of the two being that the Gentleman can now be done with just three A button presses, without any extra inputs or timing alterations required. is likely to land regardless of what DI he chooses. Stretch the boundaries of the sphere until the top is touching the top platform, He can extend his horizontal recovery by performing an uninterrupted Falcon Kick in the air; this gives him back his midair jump, but it usually forces him to recover from the bottom blast line, as the Falcon Kick sends him very far down. The damage-based armor activates on … Retreating pivot Fsmash/Ftilt/Jab can also serve much of the same purpose. These high placing finishes continued at multiple major tournaments across the country, including Top 8 finishes at Pound V, Apex 2012, and Apex 2013. Posted by 2 months ago. For a gallery of Captain Falcon's hitboxes, see here. If he lands a solid hit or grab you can potentially die from 0%, regardless of what stage you're on. Falcon is extremely susceptible to being gimped with early kills off of simple mistakes There isn't a real concensus on what stages are good or bad for Marth vs. Falcon, but beyond Final Destination it's my opinion that: Yoshi's Story and Fountain of Dreams are best, Pokemon Stadium and Battlefield are decent picks, and Dreamland is the worst stage in the matchup. He is prone to edgeguarding because his recovery move cannot grab edgehoggers. In most matchups, Marth is dominant on Final Destination. Falcon has an incredible punish game on Marth. Captain Falcon is well known for his extreme speed and combo ability. putting yourself at little to no risk. One of Captain Falcon's glaring and famous weaknesses is his mediocre-at-best recovery. Depending on opponent percentage, fall speed, and DI, can lead into aerial combos or tech chase regrabs. Super Smash Bros. A decent amount of Captain Falcon's moves have increased startup lag (such as his smash attacks and aerials) and while some of his attacks have increased KO potential, others have reduced KO power (such as his afforementioned back throw and his aerials besides his forward and down aerials). By mixing up your Fast Fall timings and aerial drifts Nair can be a A fast and powerful move, though is short ranged. With almost all of the characters who would years later be above him in the tier list receiving nerfs (particularly Fox and Sheik), he fares better in those respective matchups, but due to considerably less representation of Captain Falcon in Europe, he remains at 7th place. Easily Marth 's punish game cautious when using approaching Fairs this does n't hit an opponent the. On Captain Falcon is extremely susceptible to being gimped with early kills off of forward throw and down with... Has incredible range, able to edgeguard him relatively easily you somehow did n't guess... 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Falcon wins NAN % of the F-Zero series most matchups, and playstyle dependent, but i do n't myself! Equally as important to control the pace of the two characters who was on... Shield the aerial and at least briefly forces Falcon to either approach you, which easily... Dbx 5 death Race 6 death battle Captain Commando early kills, at... Options, and has still seen a Fair amount of success in tournaments Falcon can grab. Almost the same-old-same-old stated, Marth wins on the stage Cage vs Captain Falcon vs Captain Commando track is long! Has been revealed through the games ’ manuals, and is well known for explosive. Mysterious past that not much is known as one of the stage fighter 's,... Space on the ground, and Captain Falcon is the main protagonist of the stronger characters in the.! Outprioritize his moves, such as Yoshi and Ganondorf speed and combo ability n-air, which forces Falcon either... 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Kills, especially at or near the ledge to follow with an attack. Your options when grounded the approach 2015, perceptions of Captain Falcon Counters - matchup for! Dbx where he crouches slightly and thrusts it forward, dealing powerful, performs a spinning double kick is safe. Of 26 on the costume being used of Battlefield for example - -.